Through the noise #6

My gold digging equipment is left behind in some diamond filled crevice. Putting my ears to the tracks, I hear a tap dancing hobo from miles away. He’s tapping morse code, spelling out hypertext transfer protocol adresses. Beep for beeep, I write them down. This is the real treasure. 

Todd Howard’s DICE keynote
Todd Howard, the creative director of Skyrim, gives an interesting and revealing talk about how Bethesda creates their games. Definately worth your time if you’re into game development.

Top five regrets of the dying
Well,we’re all going to die. Here are the top five regrets expressed by the dying, according to someone that used to work in palliative care. Let’s not make this list ours when the time comes, OK?

The end of evil?
The word “evil” is deeply problematic, expressing nothing but ignorance of the real processes and desires that drive people. Whenever someone with power speaks of evil, reach for your gun! He’s either lying or he’s a fool. This article discusses why neuroscientists claim there is no such thing as evil, and I wish that idea could claim some ground in the public debate.

If you’re ever looking for protection for your smartphone, tablet or laptop, check out Gelaskins. They make durable skins that look amazing. I bought The Great Wave (Katsushika Hokusai) for my netbook and iPad Touch a long time ago, and now I’m considering getting it for my HTC Desire Z.

Through the noise

Here are the latest sounds I’ve identified through the noise of the tubes.

  • John August, a successful Hollywood screenwriter, writes about his craft in an interesting and entertaining way. To an industry outsider like me, it’s fascinating to get some real insight into how that business works.
  • Josh Friedman, executive producer of Terminator: The Sarah Connor Cronicles, writes in a personal and funny way about surviving the cancellation of your show.
  • Another entry about movie making, and now we’re talking about a real classic. The legends about the production of the movie Apocalypse Now is legion, and here we are given an inside look how the chaos and insanity of the movie colored the shooting of it. Or was it the other way around?
  • Trond-Ivar Hansen, a collegue of mine, wrote a report from the conference The Philosophy of Computer Games 2009, which we both attended. It’s in norwegian though, so check it out if you know the language (or have a dictionary and more patience than wits)

Through the noise

Here’s another batch of interesting links that got through the noise of the tubes and wires.

The “Raiders” Story Conference
The blog The Mystery Man on Film gives us the highlights from a transcript of a creative meeting on the story of the first Indiana Jones movie. The participants are executive producer George Lucas, director Steven Spielberg and the script writer Lawrence Kasdan. It should be an interesting and fascinating read for anyone who works with story, inside or outside the film industry.

Color Theory for Cinematographers
This one is about color theory in film, but just like the last link it applies to games as well. It explains some basics about color theory, and shows how effects can be achieved by breaking traditions.

Battleship Island – Japan’s rotting metropolis
A fascinating journey to an abandoned and decaying japanese city island, which was once the most densely populated place on earth.

Through the noise

Here are some post and articles that has caught my attention recently. The theme of the day is Tabula Rasa, an MMORPG that will be taken offline in just over a month from now. It’s always sad to se an MMORPG die, but this one didn’t even get two years to live.

Through the noise

Here comes a new batch of articles, blog posts and rants that survived through the noise of the tubes.